This research aims to investigate the implementation and effectiveness of Augmented Reality (AR) technology in virtual practicum activities...
The paper, "Implementation Of Augmented Reality Technology In Virtual Practicum Of High School Chemistry Subjects," addresses a critical challenge in...
This study aims to analyze the effectiveness of digital game based learning (DGBL) in improving elementary school students' numeracy litera...
This study addresses a pertinent and critical issue in elementary education: the improvement of numeracy literacy, a foundational skill for 21st-centu...
Digital transformation in education requires teachers to have competencies that are not limited to pedagogy and content, but also technolog...
This study addresses a highly relevant and critical area in contemporary education: the development of a TPACK-based digital learning curriculum for e...
The integration of gamification in education has gained increasing attention as a strategy to enhance student engagement and learning outco...
This study presents a timely investigation into the efficacy of gamification-based learning designs in higher education, specifically focusing on its...
This study explores the effectiveness of online learning in enhancing learning independence and critical thinking skills among higher educa...
This study, "Integrating Technology-Enhanced Learning to Foster Student Autonomy and Critical Thinking in Higher Education," addresses a highly releva...
This study investigates the efficacy of the Project-Based Learning (PjBL) model in enhancing critical thinking skills among junior high sch...
This study presents a highly relevant and timely investigation into a critical area of educational development: enhancing critical thinking skills amo...
This study aims to determine the feasibility of developing the “Dare to Dream” animated video interactive learning media in enhancing creat...
This study presents a timely and relevant exploration into the development and initial validation of the “Dare to Dream” animated video, an interactiv...
The development of digital technology has encouraged educational institutions to innovate in developing more interactive and adaptive learn...
This study addresses a highly pertinent and timely topic, exploring the critical relationship between innovation management and the effectiveness of d...
El Aprendizaje Basado en Problemas (ABP) se presenta como una metodología innovadora en el ámbito de la educación superior, especialmente...
El resumen presenta un tema de gran relevancia y actualidad en la didáctica de las matemáticas: la implementación del Aprendizaje Basado en Problemas...
El trabajo se realizó en el año 2024 en la localidad de Guadalupe Victoria, Jalacingo, Veracruz. El objetivo evaluar el crecimiento y desar...
The study, "Desarrollo de injerto de durazno oro azteca, diamante, prisco y criollo en vivero en jalacingo, veracruz, méxico," addresses a highly rele...
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