Smart Transportation Systems (STS) leverage Vehicle-to-Vehicle (V2V) communication to enhance road safety, traffic efficiency, and urban mobility. How...
This study critically examines the application of Software-Defined Radio (SDR) technology to enhance the reliability of Vehicle-to-Vehicle (V2V) commu...
The challenge of accessing information from disparate sources—unstructured documents and structured tabular data—hinders efficiency in enterprise info...
The ability to solve mathematical problems as one of the important skills for students who is also the goal of learning mathematics in the...
This paper presents a focused investigation into the effectiveness of the Realistic Mathematics Education (RME) approach in improving mathematical pro...
This research is a classroom action research which consists of three cycles. The purpose of this research is to improve mathematics learnin...
This study aims to determine the level of effectiveness of online learning during the Covid-19 pandemic by using a variety of learning appl...
This manuscript addresses a highly relevant and timely topic, exploring the perceived effectiveness of online learning during the unprecedented condit...
This study was to determine the obstacles experienced by students, mathematics teachers and leadership elements of SMA YWKA Kertapati Palem...
The study, titled "PEMBELAJARAN DARING DI SMA YAYASAN WANITA KERETA API (YWKA) KERTA PATI PALEMBANG PADA MASA PANDEMIK COVID-19," investigates the obs...
Mathematical critical thinking ability is one of the objectives of learning mathematics. This ability is a provision for students in dealin...
This research is a quasi-experimental research. This study aims todetermine the effectiveness of the TGT (Teams Games Tournament) type ofco...
The problem behind this research is the low learning outcomes of students in mathematics in class V SD IT Khairul Ummah Bandar Lampung and...
This Classroom Action Research (CAR) addresses a pertinent issue in primary education: the low mathematics learning outcomes and lack of student engag...
Research uses the game method to increase the activity and learning achievement of class VI Mathematics at SDN 1 Sendang Agung. Data collec...
This study presents a compelling case for the integration of game-based methods to enhance mathematics learning among sixth-grade students at SDN 1 Se...
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