PENGEMBANGAN MEDIA INTERAKTIF H5P BERBASIS OBE UNTUK PANDUAN MENULIS CERITA ANAK
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Wulan Ambarwati, Andarini Permata Cahyaningtyas, Achmad Zain Nur

PENGEMBANGAN MEDIA INTERAKTIF H5P BERBASIS OBE UNTUK PANDUAN MENULIS CERITA ANAK

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Introduction

Pengembangan media interaktif h5p berbasis obe untuk panduan menulis cerita anak. Mengembangkan media interaktif H5P berbasis OBE sebagai panduan menulis cerita anak untuk mahasiswa PGSD. Divalidasi ahli (sangat layak 90%) dan diuji coba mahasiswa (sangat positif 90,32%).

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Abstract

Penelitian ini bertujuan untuk mengembangkan media interaktif H5P untuk panduan menulis cerita anak prodi Pendidikan Guru Sekolah Dasar Universitas Trunojoyo Madura. Penelitian ini menggunakan metode penelitian dan pengembangan dengan desain 4D. Pertama, analisis kebutuhan dilakukan dengan telaah RPS, analisis capaian belajar mahasiswa, survei penggunaan media kepada dosen PGSD UTM, dan wawancara dengan dosen pengampu mata kuliah Kajian Bahasa dan Sastra Indonesia prodi PGSD UTM. Selanjutnya produk disusun dengan desain dan materi yang telah dipersiapkan. Setelah itu, produk dikembangkan. Ada tiga orang ahli yang terlibat dalam proses validasi ini untuk memvalidasi berdasarkan dua aspek media dan bahasa. Penelitian ini bertujuan (1) untuk mengetahui kelayakan pengembangan media interaktif H5P untuk panduan menulis cerita anak dan (2) untuk menilai daya tarik media H5P berbasis OBE untuk panduan menulis cerita anak melalui uji coba dan respon mahasiswa. Produk dinyatakan sangat layak dengan skor 90% termasuk dalam kriteria sangat layak. Kemudian, diujicobakan kepada mahasiswa di Prodi PGSD UTM. Hasil respon mahasiswa dengan skor 90, 32% termasuk dalam kriteria sangat positif.


Review

The paper "PENGEMBANGAN MEDIA INTERAKTIF H5P BERBASIS OBE UNTUK PANDUAN MENULIS CERITA ANAK" presents a well-structured research and development effort focused on creating an interactive H5P medium to guide elementary education students at Universitas Trunojoyo Madura in writing children's stories. Employing the 4D development model, the study systematically addresses the need for enhanced instructional tools in language and literature courses. This initiative is particularly relevant given the emphasis on practical skill development for future educators, aiming to improve pedagogical approaches through technology integration, and represents a valuable contribution to the field of educational technology in higher education. A significant strength of this research lies in its comprehensive approach, beginning with a detailed needs analysis that incorporated RPS review, student learning outcomes analysis, faculty surveys, and interviews with course instructors. This robust foundational work ensures the developed media is well-aligned with institutional requirements and user needs. Furthermore, the study's validation process, involving three experts across media and language aspects, provides strong evidence for the product's quality and design effectiveness. The quantitative results, indicating a 90% "very feasible" score for the media's development and a 90.32% "very positive" response from student trials, strongly underscore the immediate promise and high user acceptance of the H5P interactive guide. While the abstract clearly demonstrates the feasibility and attractiveness of the developed H5P media, future iterations of the research or subsequent publications would benefit from a deeper exploration into its actual impact on student learning outcomes and the quality of children's stories produced. The abstract mentions an "OBE-based" approach; a more explicit discussion on how the H5P design specifically facilitates Outcome-Based Education principles would further strengthen the paper's theoretical contributions. Overall, this study presents a commendable effort in leveraging interactive technology for pedagogical enhancement, offering a valuable and well-received tool for language and literature education, and lays a solid groundwork for further investigation into its long-term effectiveness and broader application.


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