DEVELOPMENT OF INTERACTIVE MEDIA USING ARTICULATE STORYLINE 3 ON ACID-BASE CONCEPT MATERIAL
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Ika Bella Pratiwi, Hasby, Ahmad Fauzi Syahputra Yani

DEVELOPMENT OF INTERACTIVE MEDIA USING ARTICULATE STORYLINE 3 ON ACID-BASE CONCEPT MATERIAL

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Introduction

Development of interactive media using articulate storyline 3 on acid-base concept material. Develop interactive learning media for acid-base concepts using Articulate Storyline 3. R&D study shows it's feasible and practical for high school students.

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Abstract

This research is an innovation in learning media development, by creating interactive media based on Articulate Storyline 3 on acid-base concept. The method used is Research and Development (R&D) with the ADDIE development model. Data were collected through validation sheets filled out by material and media experts, as well as response questionnaires involving teachers and students. The trial was conducted on 28 students of class XI IPA 2 at SMAN 2 Langsa. The validation results showed a score of 0.87 from the material expert and 0.93 from the media expert. In addition, the practicality results based on response questionnaires from teachers and students reached 90.4%. Thus, the interactive media that has been developed is declared feasible and practical to be used in learning acid-base concepts.


Review

This paper presents a timely and relevant effort in developing interactive learning media for the challenging topic of acid-base concepts in chemistry. The increasing demand for engaging digital resources in education makes this research particularly valuable. By leveraging Articulate Storyline 3, the authors aim to provide an innovative tool that could potentially enhance student understanding and engagement, moving beyond traditional instructional methods. The focus on a specific, often difficult, scientific concept suggests a targeted approach to improving learning experiences. The methodology employed, Research and Development (R&D) utilizing the ADDIE model, is appropriate for the systematic creation and evaluation of educational technology. The research meticulously gathered data through expert validation and user response. The high validation scores from both material (0.87) and media (0.93) experts strongly indicate the content accuracy, pedagogical soundness, and technical quality of the developed media. Furthermore, the impressive 90.4% practicality score, derived from teacher and student questionnaires during trials with 28 students, demonstrates a significant level of acceptance and ease of use within an authentic classroom setting, affirming its potential for real-world implementation. The primary strength of this work lies in its systematic development and robust validation of a new learning resource, clearly establishing its feasibility and practicality. However, while the abstract confidently declares the media as "feasible and practical," it primarily focuses on expert judgment and user perception. A key next step for such developmental research would be to explicitly evaluate the *effectiveness* of the interactive media on student learning outcomes, such as conceptual understanding, problem-solving skills, and academic achievement, possibly through a comparative study. Investigating the impact on student motivation and long-term retention would also significantly strengthen the contribution of this promising educational innovation.


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