Development of congklak media on wuxing radical material for chinese language education students at semarang state university. Enhance Chinese language learning for Semarang State University students with a Congklak game focusing on Wuxing radicals. Improves Hanzi understanding, combats boredom, and received high expert validation.
This research is based on the observation of the use of instructional media in the Chuji Hanyu Xiezuo Xia course, which is limited to PPT and textbooks, leading to suboptimal Mandarin language learning. This is evidenced by the fact that students still struggle to understand and memorize Hanzi and their strokes. Additionally, students appear to easily become bored during lessons. Therefore, there is a need for media to assist students in learning Hanzi and its radicals. Based on these issues, the researcher developed a Congklak game as a tool for both learning and playing for students. The objectives of this research are: 1) To determine the results of the needs analysis for the Congklak game media on the Wuxing radicals material for the 2022 cohort of Mandarin Language Education students at Semarang State University, 2) To describe the prototype results of the Congklak game media on the Wuxing radicals material for the 2022 cohort of Mandarin Language Education students at Semarang State University, and 3) To describe the expert validation results of the Congklak game media on the Wuxing radicals material for the 2022 cohort of Mandarin Language Education students at Semarang State University. This research employs the Research and Development (R&D) method, consisting of five stages: 1) identification of potential and problems, 2) data collection, 3) product design, 4) design validation, and 5) design revision. This study resulted in the development of the Congklak game media to enhance students' understanding of the Wuxing radicals material. The needs assessment questionnaire results indicated that both students and lecturers agreed on the development of this media. Validation by media experts yielded an average score of 87.8 with a rating of 4, categorized as highly suitable for use. Meanwhile, validation by material experts obtained an average score of 87.9 with a rating of 4, also categorized as highly suitable for use. Based on feedback from material experts, the media was subsequently revised.
This paper addresses a pertinent issue within Chinese language education, specifically the challenges faced by students at Semarang State University in mastering Hanzi and their radicals. The observation that existing instructional media, limited to traditional PPT and textbooks in the Chuji Hanyu Xiezuo Xia course, contributes to suboptimal learning outcomes and student disengagement is well-founded. The identified struggles with understanding and memorizing Hanzi strokes, coupled with evident boredom, clearly underscore the necessity for more engaging and effective learning tools to support Mandarin language acquisition. In response to this pedagogical gap, the researchers undertook the development of a novel instructional medium: a Congklak game tailored for the Wuxing radicals material. Employing a structured Research and Development (R&D) methodology, comprising five distinct stages from problem identification to design revision, the study aimed to achieve three key objectives: conducting a needs analysis, prototyping the game, and validating its design with experts. This systematic approach demonstrates a commendable effort to create an interactive learning and playing tool, leveraging a traditional game format to tackle complex language acquisition challenges, particularly in Hanzi and radical recognition. The findings presented indicate a strong foundation for the developed Congklak game. The initial needs assessment revealed a clear consensus among both students and lecturers regarding the necessity and potential of such media. Crucially, the expert validation phase yielded highly positive results, with media experts assigning an average score of 87.8 and material experts an average of 87.9, both categorized as 'highly suitable for use.' The subsequent revision based on material expert feedback further reflects a commitment to refining the product, suggesting a well-considered and iterative development process that has successfully produced a promising educational tool designed to enhance students' understanding of Wuxing radicals and alleviate learning boredom.
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