Pengembangan Media Pembelajaran Logika Boolean Berbasis Web Menggunakan Pyodide Dengan Pendekatan Prototyping Bagi Mahasiswa Teknik Informatika
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Zurnan Alfian, Andre Effendi, Fairus Priyogi, Rajwaa Nazir Yatim

Pengembangan Media Pembelajaran Logika Boolean Berbasis Web Menggunakan Pyodide Dengan Pendekatan Prototyping Bagi Mahasiswa Teknik Informatika

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Introduction

Pengembangan media pembelajaran logika boolean berbasis web menggunakan pyodide dengan pendekatan prototyping bagi mahasiswa teknik informatika. Kuasai logika Boolean interaktif! Media pembelajaran web Pyodide ini bantu mahasiswa Teknik Informatika pahami komputasi digital melalui simulasi, truth table, & mini-game.

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Abstract

Boolean logic learning is a fundamental competency that must be mastered by Informatics Engineering students as a foundation for understanding digital computation and programming concepts. However, the presentation of theoretical materials often makes it difficult for students to visualize the relationship between binary inputs and logical operation outputs, which leads to a low level of conceptual understanding. This study aims to develop a web-based Boolean logic learning medium that integrates the Pyodide engine to provide interactive simulations directly within a browser environment. The application is designed to assist students in understanding Boolean logic operations through truth table visualization, binary input simulations, and mini-game features as learning exercises. The research method employs a prototyping approach consisting of needs analysis, system design, application implementation, and user evaluation stages. The evaluation was conducted through pilot testing involving five Informatics Engineering students from Universitas Pamulang to assess the application’s functionality, usability, and initial user acceptance as a learning medium. The results indicate that the application produces outputs that are consistent with Boolean logic truth tables and achieves a high level of user acceptance. These findings suggest that the developed learning medium has the potential to serve as an effective interactive learning tool in supporting students’ initial understanding of Boolean logic concepts prior to broader-scale testing.


Review

This paper addresses a fundamental challenge in computer science education: the difficulty informatics engineering students often face in grasping abstract Boolean logic concepts. The authors propose a timely and relevant solution by developing a web-based learning medium, "Pengembangan Media Pembelajaran Logika Boolean Berbasis Web Menggunakan Pyodide," which aims to enhance conceptual understanding through interactive simulations. By integrating the Pyodide engine, the application seeks to provide a direct, in-browser experience for visualizing binary inputs and logical operation outputs, thereby laying a crucial foundation for digital computation and programming. A key strength of this work lies in its innovative use of the Pyodide engine, enabling dynamic and interactive simulations of Boolean logic directly within the browser, which significantly lowers barriers to engagement and experimentation. The application's design, incorporating features like truth table visualization, binary input simulations, and mini-games, is thoughtfully constructed to cater to different learning styles and reinforce understanding through practical application. The adoption of a prototyping methodology is well-suited for the iterative development of such an educational tool, and the initial pilot testing, albeit with a small cohort, yielded encouraging results, indicating consistency with Boolean logic truth tables and high user acceptance. The findings suggest that the developed learning medium possesses considerable potential as an effective interactive tool for fostering students' initial comprehension of Boolean logic. Its capacity to provide immediate, visual feedback on complex logical operations could significantly improve student engagement and conceptualization. While the initial evaluation is promising, the authors appropriately identify that the current pilot testing represents a preliminary assessment. Future work should focus on broader-scale validation with a larger and more diverse student population to robustly assess its long-term impact on learning outcomes, retention, and its scalability as a complementary educational resource.


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