Character education value from ten folktales in indonesia as cyber literature. This study analyzes character education values in 10 Indonesian folktales presented as cyber literature, guiding high school English teachers in narrative learning.
In the development of technology, all aspects experience the same development, including literature. Technology had greatly influenced the production and reception of literature. Changes in literary works by utilizing current technological media can also be called cyber literature. However, the ease of technology might lead problems. The teacher who would use cyber literature as learning material took it without any guideline on what is the value that existed in the cyberliterature. So that this study aimed to analyze character education that appears in folklore cyber literature in Indonesia. The results of this study will be a guide for high school English teachers in choosing what characters to use in narrative learning using folklore. The approach used in this research was a descriptive qualitative approach. The data source of this research was cyber literature in the form of folklore. The selection of the title of folklore in Indonesia was based on the results of a poll from the SINDO newspaper which found that there were 10 popular folk tales. The result of the study showed that from 10 the most popular folklore in the internet, 6 out of 18 characters existed in the story. They were Responsible, hard work, honesty, self-reliance, creative, and love country. Even though, the value mostly based on the protagonist of the story, we could also see the contra value that promoted by the antagonist, such as dishonesty.
This paper addresses a timely and significant topic at the nexus of technology, literature, and education, specifically exploring character education values within Indonesian folktales presented as cyber literature. The authors correctly identify a crucial gap: the proliferation of digital literary content, or "cyber literature," without clear guidelines for educators to assess its embedded values. The study's primary objective is to analyze the character education values present in ten popular Indonesian folktales available online, employing a descriptive qualitative approach. The findings indicate that six key character values – responsibility, hard work, honesty, self-reliance, creativity, and love for country – are evident, predominantly through protagonists, with antagonist figures also presenting contra-values. A significant strength of this research lies in its practical utility and direct applicability for high school English teachers. By providing a clear list of identifiable character values within culturally relevant Indonesian folklore, the study offers a much-needed guide for selecting and integrating meaningful content into narrative lessons. This directly supports educators in leveraging digital literary resources while intentionally fostering character development. The focus on popular Indonesian folktales also contributes to the preservation and promotion of national heritage within a modern educational context, enhancing both cultural literacy and moral reasoning among students. While providing a valuable foundational analysis, the study could benefit from a deeper exploration in future iterations. For instance, while it identifies *which* values are present, further research could delve into *how* these values are presented narratively and the specific pedagogical strategies teachers might employ to unpack them effectively with students, especially concerning the "contra values." Expanding the analytical framework beyond the identified 18 potential character types could also offer a more comprehensive understanding of the rich moral landscape within Indonesian folklore. Nevertheless, this paper serves as an excellent starting point, offering practical guidance for educators navigating the complexities of cyber literature in character education.
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By Sciaria
By Sciaria
By Sciaria
By Sciaria
By Sciaria
By Sciaria