Collaboration as a Premodernist Feminist Praxis in Three Parlor Games
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Juliette Cherbuliez

Collaboration as a Premodernist Feminist Praxis in Three Parlor Games

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Introduction

Collaboration as a premodernist feminist praxis in three parlor games. Analyzes premodernist feminist praxis and collaboration within three parlor games. Uncover historical social dynamics and early feminist principles.

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Abstract


Review

The title, "Collaboration as a Premodernist Feminist Praxis in Three Parlor Games," immediately signals an intriguing and interdisciplinary project, bridging feminist theory, cultural history, and game studies. The concept of "premodernist feminist praxis" is particularly thought-provoking, suggesting an exploration of proto-feminist actions or sentiments embedded within social activities from an era preceding explicit feminist movements. The focus on "parlor games" provides a concrete, historically situated context for this investigation, implying an analysis of social dynamics and power structures within specific recreational activities. However, without the accompanying abstract, a thorough understanding of the paper's scope, methodology, and central arguments remains elusive, making a definitive assessment challenging. Based solely on the title, potential strengths lie in the originality of the approach to uncover feminist agency in unexpected historical spaces. Key questions arise concerning the definition of "premodernist feminist praxis"—what criteria are used to identify it, and how is "collaboration" interpreted as such within the specific dynamics of parlor games? The selection of "three parlor games" suggests a comparative analysis, and the abstract would be crucial to understand which games are chosen and why they serve as suitable case studies for this particular theoretical lens. Furthermore, understanding the theoretical framework employed to connect collaboration, premodernism, feminism, and game mechanics would be vital for evaluating the paper's scholarly contribution. Overall, the premise is highly original and promises a unique contribution to both feminist history and the social study of games. The title alone suggests a rich area for exploration, potentially offering new insights into how women (and perhaps men) negotiated social roles, exercised agency, or subverted norms through seemingly innocuous activities. However, without the abstract, it is impossible to gauge the rigor of the proposed methodology, the specificity of the arguments, or the anticipated findings. A proper evaluation of the paper's intellectual merit, its contribution to existing literature, and the validity of its claims would hinge entirely on the detailed information typically provided in an abstract.


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